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Tribute 1 face-up Attack Position Level 2 or lower monster you control. Return all face-up level 7 o.....
Tribute 1 face-up Level 8 or higher monster you control. Draw 2 cards......
Until the End Phase of this turn, face-up Level 3 or lower WATER monsters you control cannot be dest.....
When a Monster(s) you control is destroyed and sent to the Graveyard, gain 1000 Life Points......
1 Tuner + 1 or more non-Tuner monsters Once per turn, you can Special Summon 1 Level 4 or lower mons.....
When you activate this card, change any Defense Position monster(s) to face-up Attack Position. Flip.....
If you have 9000 or more Life Points, you can pay 2000 Life Points to draw 2 cards......
1 LIGHT Tuner + 1 or more non-Tuner monsters While your Life Points are higher than your opponent's,.....
"Queen's Knight" + "Jack's Knight" + "King's Knight" A Fusion Summon of this card can only be conduc.....
"Plaguespreader Zombie" + 2 or more non-Tuner Zombie-Type monsters face-up Zombie-Type monsters you .....
If you control another face-up WATER monster, negate the effects of the monster that battled with th.....
If you control a face-up Psychic-Type monster, you can Normal Summon this card without Tributing. If.....
Activate while the only monster you control is 1 face-up "X-Saber" monster. Equip this card to that .....
Activate only while all monsters on the field are face-up. Both players send monsters they control t.....
Activate if you control only 1 face-up Psychic-Type monster, and select that monster. It can attack .....
You can Special Summon this card from your hand by removing from play 1 Machine-Type monster and 1 B.....
This card can attack your opponent directly. When this card attacks your opponent directly and infli.....
If this card on the field is destroyed and sent to the Graveyard, reduce the battle damage you take .....
IF this card is face-up on the field, you cannot use it for a Synchro Summon. If this card is in you.....
Once per turn, you can Normal Summon 1 Psychic-Type monster in addition to your Normal Summon or Set.....
When this card is Summoned, it is changed to Defense Position. When a face-up monster you control is.....
When this card is Normal or Special Summoned, place 1 "Guard Counter" on it. This card gains 300 ATK.....
Equip only to a "Koa'ki Meiru" monster. If it battles a LIGHT or DARK monster, destroy that monster .....
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand and discard 1 "Koa'ki Meiru" monster to activate t.....
Select and Special Summon 1 "Koa'ki Meiru" monster from your Graveyard in Attack Position. When that.....
Once per turn, you can Tribute 1 Tuner monster you control to Special Summon a monster from your Gra.....
Halve all effect damage you take this turn. During the End Phase this turn, Special Summon 1 "Ghost .....
When this card on the field is destroyed by a card effect and sent to the Graveyard, the owner of th.....
If this card is used for a Synchro Summon and sent to the Graveyard, the owner of this card draws 1 .....
When your opponent's monster declares an attack, you can discard 1 card to negate the attack. Destro.....
Neither player can Synchro Summon. Send this card to the Graveyard during your 3rd End Phase after a.....
Once per turn, you can Tribute 1 other face-up WATER monster and select 1 Continuous or Field Spell .....
There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field.....
Activate during your Main Phase 2, to Special Summon 1 Level 4 monster from your Graveyard that was .....
Destroy all other face-up Spell and Trap Cards on the field. Both players take damage equal to the t.....
If this card destroys an opponent's monster by battle, select and activate 1 of these effects: Send .....
If you control a face-up Level 3 or lower WATER monster, you can discard 1 card to Special Summon th.....
This card cannot be Special Summoned. This card can only be Normal Summoned by tributing 1 "Flamvell.....
Remove from play 1 FIRE monster in your Graveyard with 200 DEF. Negate the activation of a Spell or .....
When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Speci.....
This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase t.....
Add 1 Level 6 or lower Dinosaur-Type monster from your Deck to your hand......
When a monster is Normal Summoned, remove from play that monster. During the next Standby Phase of t.....
All monsters are changed to face-up Attack Position, and their battle positions cannot be changed. (.....
You can Special Summon this card by removing from play any 2 Rock-Type monsters in your Graveyard. D.....
Once per turn, you can pay 1000 Life Points and select 1 of your removed from play Psychic-Type mons.....
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Activate only if you destroyed a face-up Synchro Monster controlled by your opponent this turn, eith.....
Equip only to a Level 3 or lower WATER monster. If it destroys an opponent's monster by battle, send.....
Face-up Continuous Trap Cards cannot be destroyed, except "Imperial Custom." You can only control 1 .....
If this card attacks while you have no cards in your hand, your opponent cannot activate any Spell o.....
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Negate the activation of your opponent's Spell or.....
You can Special Summon this card from your hand in face-up Attack Position. If you do, return this c.....
While this card is the only monster on the field, it gains 1000 ATK for each card in the Spell & Tra.....
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except while you co.....
When this card is destroyed by battle and sent to the Graveyard, you can add 1 "Iron Core of Koa'ki .....
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from.....